Some more thoughts on designing learning experiences
Since my interest is in learning how to learn better, I think I can modify your framework as follows:
1. before i start anything, define the following:
what skill am i trying to learn?
what theory do i need to do so?
what behavioral change am i aiming at?
2. the idea of the minimum viable project from your GE post is also interesting to incorporate while planning:
what is the time frame?
what are the test? (or, how will i know if i failed or succeeded?)
Thanks for sharing these posts! They're helpful in jumpstarting my thinking on how i can personally become a better learner.
Since my interest is in learning how to learn better, I think I can modify your framework as follows:
1. before i start anything, define the following:
what skill am i trying to learn?
what theory do i need to do so?
what behavioral change am i aiming at?
2. the idea of the minimum viable project from your GE post is also interesting to incorporate while planning:
what is the time frame?
what are the test? (or, how will i know if i failed or succeeded?)
Thanks for sharing these posts! They're helpful in jumpstarting my thinking on how i can personally become a better learner.